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PingoMe Children & Age Policy

Last updated: July 9, 2026

This policy explains how PingoMe, at pingome.lovable.app, handles children and age. PingoMe is operated by Stellarus Intelligence, Inc., a Delaware public benefit corporation ("Stellarus," "we," or "us"). This policy is incorporated into, and forms part of, both our Privacy Policy and our Terms of Use.

The short version

  • PingoMe is for people age 13 and up.
  • Children under 13 must not use PingoMe directly — but they can still be part of the game. A parent, guardian, or the adult host types the child's answers for them.
  • We collect almost nothing, we track nothing, and every game auto-deletes about 60 days after it's created.

Who may use PingoMe

The Service is intended for users age 13 and older. By creating a game or submitting answers, you confirm that you are at least 13.

We chose 13 because it is the age line drawn by the U.S. Children's Online Privacy Protection Act (COPPA) — and because PingoMe is designed so that no one under that line ever needs to touch the Service to be included in a game.

An honest note: PingoMe has no accounts and does not collect birthdates, so we cannot verify anyone's age ourselves. We rely on hosts — the adults who create games and share the links — to follow this policy for their groups.

Children under 13: the parent/host-entered path

Children under 13 may not create games, open join links, or type answers into PingoMe themselves. Instead:

  • A parent or guardian may enter the child's first name (or a nickname) and answers on the child's behalf; or
  • The adult host may collect a child's answers offline — from the child or from the child's parent — and type them in.

Either way, the child never uses the Service directly. The adult who enters the information decides what goes in and remains responsible for it.

One important design note: within a game, answers are shared on purpose. Each guest's answers become bingo squares printed on the other guests' cards — that's the game. Anything an adult enters for a child will be seen by the other people at that party or in that classroom, so enter only light, harmless facts.

Kids' birthday parties and classrooms

PingoMe works for kids' birthday parties and classrooms — that's exactly why the parent/host-entered path exists. If you're hosting a game for children, here's how to do it well:

For any kids' game:

  • You (or the children's parents) enter all the answers. Children don't use the link.
  • Use first names or nicknames only — never last names, addresses, school names, or anything else identifying.
  • Stick to fun, harmless facts ("has a pet turtle," "loves dinosaurs"). Skip anything sensitive — health, family situations, and the like.
  • Keep your organizer code safe. It's what lets you view answers, remove an entry, and generate cards — and it cannot be recovered if lost.

For classrooms specifically:

  • Check your school's or district's policy on classroom tools before using PingoMe, and get parental permission where your school's practice calls for it.
  • Consider collecting answers on paper first and entering them yourself, so nothing reaches the Service except what you choose to type.

What parents can do

If your child's information was entered into a PingoMe game — by you, another parent, or a host — you can:

  1. Review it through the host. The organizer code shows every guest entry and every answer. Ask the host to show you what was entered for your child.
  2. Have it removed through the host. Using the organizer code, the host can remove any guest entry from the game's admin page, from any device.
  3. Ask us directly. If you can't reach the host, use the contact form and choose "Privacy request (view or delete my data)." Tell us what you know — the game name, the host's name, roughly when the game was created, and the name entered for your child — and we will locate and delete the entry manually.

And whether or not anyone asks: every game, along with all of its guest entries, auto-deletes shortly after 60 days from creation.

Our COPPA-conscious design

PingoMe is a 13+ service, but we know children will realistically be present at the parties and classrooms it's built for. So we keep the entire product designed as if children's information might pass through it:

  • No accounts. No one signs in, so no child can create a profile.
  • Minimal data. A game stores only its name, its questions, filler prompts, an organizer code, and a creation time. A guest entry stores only a first name (or nickname) and answers. No emails, phone numbers, or payment details are collected anywhere in the game flows.
  • No tracking. No advertising, no analytics, no third-party trackers, and no tracking cookies. The app keeps two functional items in the browser (the host's organizer code and a "joined" flag) and nothing else.
  • Short retention. Games and all their guest data auto-delete shortly after 60 days from creation.
  • Removal on request. Hosts can remove any guest entry instantly with the organizer code, and we handle removal requests sent through the contact form.

We do not knowingly collect personal information directly from children under 13. If we learn that a child under 13 has used the Service directly, we will delete the associated guest entry.

Contact us

Questions about this policy, or a removal request? Use the contact form.

This policy is governed by the laws of the State of Delaware, as set out in our Terms of Use.

Looking ahead

If a future version of PingoMe adds features like optional accounts or paid memberships, we will revise this policy before those features launch.

Questions about any of this? Contact us.